IMPURE

uploaded on 17 Nov 2024

Quaoar

Camellia

Divinity

Akiri 27 Jun 2025

this map has a lot to go through modding wise before being in a purifiable state, i will deny for now and you may resubmit at a later date

estellew updated the mapset 21 Jun 2025

estellew updated the mapset 28 May 2025

gurt 28 May 2025

  • cover resolution is 1080x1080, when the max is 512x512

Effects:

  • 28666 and 188666 it seems really weird to have this huge zoom in just for it to go back down. in the song itself this is just a riser and a small increase in energy so i dont know why the effects blow this up so much.
  • 172114 theres this cool effect where the notes go back a little after hitting this chord. it would be nice imo if the other big hits in this section had it. it would make it feel a little different from the intro effects-wise.

Charting:

  • 24183 these 1/6th snapped notes should continue until 24528 instead of stopping at 24355
  • 47976 incorrect rhythm here. the 2nd LN that comes here should be on 48235 and the 4th should be on 48752
  • 56252 usually when youre doing a buildup with these constant drums you wanna group a couple drum hits into different sections. here its really unclear what is going on because it looks to me like you have 2 groups of 3 to start off with (or a group of 4 and 2?), a group of 5, a group of 2, and a group of 3. just keep the amount of chords in each group constant.
  • the LN tail at 76123 should be lengthened until 76252
  • 78666 why do you map this iteration differently from all the other times this rhythm comes up? every other time you chose to map it as constant 1/4th snaps. if you want to map the melody slightly differently for this part due to the background synths dropping out, start at the start of the phrase (78321) instead of a measure into it.
  • 106985 be careful with shields. you dont have a shield any other time you do this grace note pattern, so either make them all have shields or none of them have shields to keep consistent (shields also are really weird with the sv slowdowns you have).
  • 125217 same as the other buildup, make clear groups for these chords.
  • 129355 there should not be a note here if youre mapping the piano; 131252 and 131769 should probably be chords
  • 194528 why is the melody just not mapped in this small portion?
  • 198148 there should be a note or chord here, depending on what you wanna place emphasis on here (the drums or the melody)
  • 210735 seems a bit weird to introduce 6k 3.5 minutes into your map
  • 253493 this buildup thats fading out is charted really weird. you choose to first chart it with doubles which are more spaced out while the 6k is transitioning out, then transition to minijacks for some reason? i get what youre trying to do by making it fade out a little but you can easily replicate the same effect by just having a jumptrill from 253493 to 254183 and having minijacks (without chords) from 254183 to 254528.

estellew updated the mapset 20 May 2025

estellew submitted the mapset to the queue 19 May 2025

Estelle

Voting

6

100%

0

Statistics

Length

4:35

BPM

174

Hits

2137

LNs

655

Rating

0.00

Accuracy

8.00

Health

8.00